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The Loot tab combines scalar drop settings with a tree explorer for loot templates. Loot Tab

Scalar Fields

  • Vanilla drop extra rolls per tier (T1–T5)
  • Equipment drop chances - weapon, armor, and off-hand chance fields
  • Default Loot Template - name of the fallback loot template for this world

Loot Template Tree

A tree explorer for managing loot templates. Categories are shown in blue, templates in green.
  • Search filter to search across all categories
  • Back/Forward navigation and breadcrumb bar
  • Add Template and Add Category buttons

Loot Template Detail Panel

Clicking a loot template expands a detail panel: Loot Template Detail

Linked Mob Rules

Paginated list (10 per page) showing which mob rules trigger this template. Each row has a delete button.
  • Add Category - expands a mob rule category to add all its individual keys
  • Add Mob - opens the NPC picker to add an individual mob rule

Drop Rules

Paginated list (5 per page) of item drops. Each drop has:
  • Item ID - selected via the Item Picker popup (shows item icon)
  • Drop Chance - probability from 0.0 to 1.0
  • Min / Max Quantity - stack size range
  • Per-tier toggles - 5 ON/OFF buttons (T1–T5) controlling which tiers can produce this drop
Click + Add Drop to add a new drop rule. YAML reference: See Loot for the underlying loot.yml fields.