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RPGMobs includes a full in-game Admin UI for managing all configuration without editing YAML files. Every setting from the 9 base config files and all per-world/instance overlays can be viewed and edited visually.

Opening the Admin UI

/rpgmobs config
Requires the rpgmobs.config permission. The Admin UI opens as a full-screen panel. Admin UI Main View The left sidebar has 4 sections:
SectionWhat it shows
Global CoreBase config settings shared across all worlds (weapon/armor categories, rarity rules)
Global DebugDebug mode toggle and mob rule scan interval
Per-World OverlaysOne entry per world - click to edit that world’s overlay
Per-Instance OverlaysOne entry per instance template - click to edit that instance’s overlay
Selecting a world or instance loads its overlay for editing. When you switch to a different world, your pending edits are automatically stashed and restored when you return. Admin UI Sidebar

Sub-Tabs

Each world/instance overlay has 8 sub-tabs. Click through to each page for details:
TabContentPage
GeneralEnabled toggle, RPGLeveling/XP settings, Elite Behavior toggles, Preset selectorGeneral
Mob RulesPer-world mob rule tree with detail panel, NPC pickerMob Rules
StatsHealth and damage multipliers per tier, random varianceStats
LootLoot template tree, drop rules with per-tier toggles, item pickerLoot
SpawningProgression style, spawn chances, tier restrictions, environment tier rules, distance bonusesSpawning
Entity EffectsEffect tree with per-tier toggles and multipliersEntity Effects
AbilitiesAuto-discovered abilities with per-entry tier togglesAbilities
VisualsNameplates, model scaling, family prefixesVisuals

Global Config

When selecting Global Core in the sidebar, 3 sub-tabs appear for managing equipment configuration that applies to all worlds. See Global Config for details.

Save & Discard

  • Yellow markers indicate unsaved changes (current state vs. what is on disk)
  • Green markers indicate changes from the applied template/base
  • Save writes ALL pending overlays (including stashed ones from other worlds), not just the active one
  • Discard reverts to the last saved state, preserving UI navigation (tree position, expanded panels, pages)

Popups

NPC Picker

Modal popup for selecting NPC role IDs. Includes search filtering, pagination, and a custom ID entry field for non-standard NPCs. NPCs already used in the current context are automatically excluded. NPC Picker

Item Picker

Modal popup for selecting item IDs with item icon previews. Includes search filtering, pagination, and a custom ID entry field. Item Picker

Rename Popup

Text field for renaming tree items or categories.

Move Popup

Breadcrumb-navigated category selector for moving items between categories. Prevents moving a category into itself or its descendants.

Category Peek

View the contents of a category without navigating to it. Appears when clicking [>] on category references in ability linked mobs, loot template linked mobs, or weapon/armor category links. Category Peek