> ## Documentation Index
> Fetch the complete documentation index at: https://docs.rpgmobs.frotty27.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Entity Effects Tab

> Managing entity effects through the Admin UI.

The Entity Effects tab provides a tree explorer for editing entity effects. These are base-config settings (not per-overlay) that apply to all worlds.

<img src="https://mintcdn.com/frotty27/zXJamAMqaRGX1-6i/images/ui-entity-effects.png?fit=max&auto=format&n=zXJamAMqaRGX1-6i&q=85&s=d1878f83ad7ac3bb945a95ae5a90990f" alt="Entity Effects Tab" width="940" height="245" data-path="images/ui-entity-effects.png" />

## Effect List

All configured effects are listed as green rows with ON/OFF toggles. Use the search filter to find specific effects.

## Effect Detail Panel

Clicking an effect expands a detail panel:

* **Infinite** toggle  -  whether the effect lasts forever or has a limited duration
* **Per-tier** ON/OFF toggles (T1–T5)  -  which tiers receive this effect
* **Per-tier multipliers** (T1–T5)  -  effect strength for each tier

For example, `projectile_resistance` at `0.7` for T4 means Tier 4 elites block 70% of projectile damage.

## Adding Effects

New effects can be added by creating an entry in `effects.yml` with a valid Hytale status effect identifier. The Admin UI will automatically display it once the config is reloaded.

**YAML reference:** See [Effects](/config/effects) for the underlying `effects.yml` fields.
